I'm looking at using a timer block and script to have a set of interior lights blink as warning lights when a particular door is left open as part of a survival scenario.
program runs, calls timer block if status of door = open and also turns on lights. Timerblock starts program. Most likely have timerblock delay at 1 or 2 seconds.
Problem that I can fore see is that if player leaves door open and then goes onto the next part of scenario, the program block and timer block are triggered...
Script/Timerblock continuous loop vs sensor efficiency
program runs, calls timer block if status of door = open and also turns on lights. Timerblock starts program. Most likely have timerblock delay at 1 or 2 seconds.
Problem that I can fore see is that if player leaves door open and then goes onto the next part of scenario, the program block and timer block are triggered...
Script/Timerblock continuous loop vs sensor efficiency