Right now I'm working on a script and need a method to define the forward direction of a ship.
Does anyone who to do that by using ingame programming?
My initial guess is to find a "mid" block and a "front" block to define a unit vector point to the forward direction. But that is the stupid way. IS there a better way to do that?
Does anyone who to do that by using ingame programming?
My initial guess is to find a "mid" block and a "front" block to define a unit vector point to the forward direction. But that is the stupid way. IS there a better way to do that?