I've searched Google and this forum and can't find an answer to my question. I have no idea how to code so might just be searching for the wrong keywords. Anyway, this is what I want...
I want a way to detect ships and players at longer range than sensors can for a security system. Sensors only go up to 50m which is totally useless. But turrets have a range of 800m so I was wondering if there was a way to somehow detect that the turret is targeting something and use that to trigger a timer...
Use turrets to detect players/ships/stuff at long range
I want a way to detect ships and players at longer range than sensors can for a security system. Sensors only go up to 50m which is totally useless. But turrets have a range of 800m so I was wondering if there was a way to somehow detect that the turret is targeting something and use that to trigger a timer...
Use turrets to detect players/ships/stuff at long range