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Programmable Block TryRun kills script?

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I feel like I may have missed a notice somewhere.
This script invariable returns as too complex...
Even stripped down to just the find a programmable block and use TryRun methods, it still is too complex, but if TryRun is removed it runs fine.
So... I guess "bool TryRun( string arg )" in IMyProgramableBlock is just a dead method now? 0.o
When did this happen?

Code:
IMyProgrammableBlock gB_Stat_Block;
public void Main( string arg ) {
    if( gB_Stat_Block == null ) {...
Programmable Block TryRun kills script?

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