I've been trying to test whether a ship detected by a sensor is actually contained within the sensor's detection zone or just intersecting, but I can't seem to get it to work right for some reason.
Testing containment of a detected ship in a sensor's detection zone
Code:
public string ToString(Vector3D vector)
{
return string.Format("({0}, {1}, {2})", Math.Round(vector.X, 3), Math.Round(vector.Y, 3), Math.Round(vector.Z, 3));
}
public void Main(string argument)
{
if(argument.ToLower() == "clear")
{
}
else
{
var sensor =...