Some time have passed since last question about it so I wonder if today exists any possibility to use a method IMyInventory.CanItemsBeAdded and how to do that. This metod requires an argument of type "VRage.ObjectBuilders.SerializableDefinitionId" which can be build from a string and another argument of type "VRage.ObjectBuilders.MyObjectBuilderType".
It seems that a type SerializableDefinitionId is permitted in ingame scripts, but MyObjectBuilderType is not. Is there any way to obtain...
IMyInventory.CanItemsBeAdded usage
It seems that a type SerializableDefinitionId is permitted in ingame scripts, but MyObjectBuilderType is not. Is there any way to obtain...
IMyInventory.CanItemsBeAdded usage