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Execution time . What is acceptable for a script that people may use on multi play

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I only play solo( because i mostly play with scrips ) so i don't really know what happens on multi play servers.
Im trying to keep execution times low with peaks only 10ms. Quite often 1ms or less. Also using dynamic refresh rates. And restart timer blocks so things are only done when they are needed.

What do i need to aim at with a published script. When does it stop being a usfull script and turn into a lag machine.

I expect the answer is 'it depends'

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