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Detecting key presses / mouse movement.

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I'm looking for tutorials or examples of code for the programmable block that can detect user interactions. If they can be filtered to just manual movement (pressing a thruster key, or manipulating yaw, pitch, and roll) that would cover me. I really don't need the values being generated but just output a bool that, yes, the player is using a thruster or rotating the ship at the time the script is running.

I've looked back a few pages in the forum as well as did a search via Google.

Thanks

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