Hey guys, I've been working on some big changes to the programmable block API and I would really like to get your feedback!
First off: reference exploits. I've removed two such exploits: IMyLandingGear.AttachedEntity and IMySensor.LastDetectedEntity. The landing gear attachment was never meant to be available to PB in the first place, so it's been moved up into ModAPI.
I know this has been a can of worms for a long time, but LastDetectedEntity has finally been sandboxed. Instead of...
Feedback on upcoming PB changes
First off: reference exploits. I've removed two such exploits: IMyLandingGear.AttachedEntity and IMySensor.LastDetectedEntity. The landing gear attachment was never meant to be available to PB in the first place, so it's been moved up into ModAPI.
I know this has been a can of worms for a long time, but LastDetectedEntity has finally been sandboxed. Instead of...
Feedback on upcoming PB changes