With the introduction of scripting, there seems to be quite a few possibilites for scripts to do things. Sadly, I'm not familiar with in-depth scripting, or the language in general.
What I was wondering, is, how hard would it be to force a ship to align on an X/Y/Z Axis, to effectively point a ship straight.
The use for this, at least in what I was hoping for, is to make 'straight' tunnels with mining ships. Since asteroid voxels all alight on an X/Y/Z axis of the world, if a mining ship...
Possibilities of scripts to align ships on sets of axis(es?) based on cockpit position?
What I was wondering, is, how hard would it be to force a ship to align on an X/Y/Z Axis, to effectively point a ship straight.
The use for this, at least in what I was hoping for, is to make 'straight' tunnels with mining ships. Since asteroid voxels all alight on an X/Y/Z axis of the world, if a mining ship...
Possibilities of scripts to align ships on sets of axis(es?) based on cockpit position?