After experimenting and realizing a script I've written fails to account for having more than one copy of the mechanism it handles on the same grid, I am starting to look into useful naming conventions to bypass that. This seems to be a problem fundamental enough that you would need a useful reusable solution and a standard set of methods to handle it.
I imagine that it's a rather common one too, and that I am far from the first in-game programmer to encounter it. What useful naming...
Block Naming Conventions?
I imagine that it's a rather common one too, and that I am far from the first in-game programmer to encounter it. What useful naming...
Block Naming Conventions?