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Script logic check plz

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I'm developing a script that controls some my large ships blocks, stuff like gravity generators and turrets. The idea is that the ship has three modes; passive, defensive, and assault mode. Each mode has a different configuration of what blocks are on and what aren't. This way I don't have to string up a bunch of timer blocks all over the place or get a mod so I can use the script in non modded worlds.

The logic is this:

starts in passive mode, single timer block refreshes the script by...

Script logic check plz

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