UPDATE: I've figured it out on my own. A new post explaining the solution is forthcoming.
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I'm trying to learn how to use the .Orientation.Up variable on a block. As part of this, I'm trying to write a script that will, for each text panel, change the public text on that panel to state which way the panel's "up" is relative to the ship grid. But, I keep encountering an exception that I can't get around and don't understand.
The code is this:
(UPDATE: SOLVED) Having trouble understanding block.Orientation.Up
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I'm trying to learn how to use the .Orientation.Up variable on a block. As part of this, I'm trying to write a script that will, for each text panel, change the public text on that panel to state which way the panel's "up" is relative to the ship grid. But, I keep encountering an exception that I can't get around and don't understand.
The code is this:
Code:
void Main(string...