Visual Studio is great for writing in-game script, however for testing the script I need to run the game.
I was wondering if its possible to test scripts outside of the game, by testing I mean seeing more than just if it compile or not.
Is there a way then to simulate blocks and grids so I can find bugs without constantly switching between the game and VS?
I was wondering if its possible to test scripts outside of the game, by testing I mean seeing more than just if it compile or not.
Is there a way then to simulate blocks and grids so I can find bugs without constantly switching between the game and VS?